@incollection{fdi:010071850, title = {{I}ntroduction to {N}et{L}ogo}, author = {{A}mblard, {F}. and {D}aud{\'e}, {E}. and {G}audou, {B}. and {G}rignard, {A}. and {H}utzler, {G}. and {L}ang, {C}. and {M}arilleau, {N}icolas and {N}icod, {J}.{M}. and {S}heeren, {D}. and {T}aillandier, {P}.}, editor = {}, language = {{ENG}}, abstract = {{N}et{L}ogo is a programming environment which allows for the construction and exploration of agent-based models. {D}eveloped at the {C}enter for {C}onnected {L}earning, the software currently draws from {S}tar{L}ogo{T}, which is available for {M}ac {OSX}, and {S}tar{L}ogo, which was developed at {MIT}'s {M}edia {L}aboratory. {I}t is the latter that has had the greatest influence on the programming language used by {N}et{L}ogo, known as {L}ogo, which was itself inspired by the {L}isp programming language family. {T}he history of {L}ogo allows for a partial understanding of {N}et{L}ogo's philosophy.}, keywords = {{INFORMATIQUE} {SCIENTIFIQUE} ; {LANGAGE} {DE} {PROGRAMMATION} ; {INTERPRETATION} {NUMERIQUE} ; {SIMULATION} ; {MODELISATION} ; {METHODOLOGIE}}, booktitle = {{A}gent-based spatial simulation with {N}et{L}ogo : volume 1 : introduction and bases}, numero = {}, pages = {75--123}, address = {{L}ondres ({GBR}) ; {K}idlington}, publisher = {{ISTE} ; {E}lsevier}, series = {}, year = {2015}, DOI = {10.1016/{B}978-1-78548-055-3.50003-4}, ISBN = {978-1-78548-055-3}, URL = {https://www.documentation.ird.fr/hor/fdi:010071850}, }